using UnityEngine;
using System.Collections;

public class MoneyScript : MonoBehaviour {
	
	public SimpleTextDisplay _TextDisplay;
	private double _money;
	
	public  double Money {
		get {
			return _money;
		}
		
		set {
			_money = value;
			_TextDisplay._text = "$" + _money.ToString("0.00");
		}
	}
	

}
